About This Blog

Automating Invention is Robert Plotkin's blog on the impact of computer-automated inventing on the future of invention and patent law.

Click here for latest videos.

News Feeds

« Automating Software Design | Main | The Potential of Wolfram Alpha »

October 27, 2009

Using a Game to Harness Human Intuition

Computer science researchers at the University of Michigan have prototyped a computer game that addresses a fundamental problem faced by computer hardware designers. The game is an online logic puzzle called FunSAT. It simulates the challenges faced by integrated circuit designers when they arrange transistors and connections on silicon microchips. Chip architecture is usually aided by computer design, but human pattern recognition and intuition are important components that are often missing from automated design. FunSAT was developed as an answer to that problem, harnessing the human ability to strategize and visualize complex systems.

Posted by BlogAuthor1 at October 27, 2009 2:47 AM
category: Artificial Invention


Post a comment

Thanks for signing in, . Now you can comment. (sign out)

(If you haven't left a comment here before, you may need to be approved by the site owner before your comment will appear. Until then, it won't appear on the entry. Thanks for waiting.)

Remember me?